A story about generative art, from the ‘70s.

Kaloh
4 min readJul 7, 2021
Banana Cone by NFTEXP99

Generative art is on the rise. Applying techniques or using tools like Google’s Deep Dream Generator, neural networks (trained with Van Gogh, Rembrandt, Warhol, etc.), or using advanced generative tools like Process is becoming very popular around the NFT and art community. But, the concept of computers making art isn’t as new as you might think.

Dr. Bill Kolomyjec was a teacher at Michigan State University when he decided to create computer art. Creating art through computers is challenging nowadays; imagine how hard it was back in the ’70s. There were no apps, no software, no interfaces. No Ipad, no mouse, no Photoshop… You needed to code everything. You had to tell the computer precisely what to do-line by line. Even simple algorithms that did basic calculations had to be written from scratch.

That is why a piece like “Banana Cone” is such a fantastic creation-plotting a banana that transforms into an ice cone using an IBM 1800 DACS mainframe, fancy, huh?

IBM 1800 DACS mainframe
Computer Graphics and Art, August 1977.

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Kaloh
Kaloh

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